Grace and Blunder
I try everyday to use Grace – defined as elegance or beauty of form, manner, motion, or action.
But sometimes I trip and fall over my own feet, or over those of a larger and fatter obstacle, THAT is defined as awkward, lacking skill or dexterity. This can happen to many designers at some point. Look at these embarrassing design blunders:
All Designers can agree that THE DEVIL IS IN THE DETAILS, so we have to cover our bases, check twice, three times or more, and make sure we think of every possible situation before we install two urinals adjacent to each other, or order plush pink velvet upholstery.
I have had my fair share of learning by error, so TODAY I use not only Grace, BUT the philosophy of experience and wisdom, the totality of the cognitions given by perception; all that is perceived, understood, and remembered.
Intuition, as a woman, IS a direct perception of truth, fact, etc., independent of any reasoning process; immediate apprehension.
That is why women, can always get back up…
How does this relate to design? Because design is THAT woman, constantly getting better and wiser. BAD DESIGN is only an immature version of a GOOD DESIGN. Yes? And that fat critical foot is only meant to make a better product for the future.
Thanks to Google for supplying lots of images of BAD DESIGNS!